Divide Et Impera Vs Radious
In episode 40 of our Divide et Impera: Armenia series we. Como entrar em servers originais com minecraft pirata lista m3u paga como adicionar todos os amigos em um grupo no facebook sortilegio capitulo 6 iptv pra pc gta vice city stories android www.lfs.net directx ultima versao como baixar minecraft pe no pc gratis impressora hp 4500 nao. Divide and rule (from Latin divide et impera), or divide and conquer, in politics and sociology is gaining and maintaining power by breaking up larger concentrations of power into pieces that individually have less power than the one implementing the strategy. Divide et Impera is the main mod I use. Originally started by Epaminondas the 'Oblique', it is a major overhaul mod that aims to make Rome 2 as historically accurate as possible and still being fun to play.
Divide Et Impera Vs Radius
Greetings all.i have an special thanks to DeI team specially Dear Dresden from Past Deutschland Reich!! For this great Mod giving us for FREE!anyway,i've got a very annoying confusion. I tested radious mod. Sure was great but have many lack of things that DeI does have. But in some cases DeI one is truly hard sometimes specially the food and squalor that its exact to vanilla one or even worse!
And you know many are not used to face a very hard campaign features while we played fool AI since.so my confusion are these:(a) which one in matter of AI are better?(b) how it will be when you mix them all. Dresden said its uncompatible while i could play it with both installed! So how will be the game? Or one of them will overcome the other??(c) what about difficulties?
Is radious's Hard difficulty as same as DeI's normal? Or something like that? And DeI's Hard or Normal or other what is their truely difference and changes what?and what is the difference between them in simple details?i will be greatly thankful to anyone give us good details specially those that have both or tested them. Iots important for those doesnt have the time or mind & body power to give lots of time to them.i really need it in matter of AI of both campaign and Battle. I've read release and update changes but it will not tell the whole details even a little. Most is for changes.and one other thing will reduced squalor and food work on DeI??sorry for this long questions may take long replies but its really a great question for most of the peoples.so we will be very very thankful including me.thanks again.waiting for your best helps.
Been a while I've stopped playing Radious, which was my first Rome 2 mod!!I dont know for a), I think Radious is more interested in BAI than Divide et Impera so maybe they made more advances; b) DeI is so big now, playing that + Radious will definitely be problematic if not downright impossible. Dozens of conflicts can still mean you can play the game, but its hard to tell what wins over the other, even when you manage priority loading; c) I think Radious campaign difficulty is easier, but on battle difficulty I think its simply different (different stats, abilities, etc.), that is also related to your first question a)I'm sure someone more expert with Radious will be more helpful. Been a while I've stopped playing Radious, which was my first Rome 2 mod!!I dont know for a), I think Radious is more interested in BAI than Divide et Impera so maybe they made more advances; b) DeI is so big now, playing that + Radious will definitely be problematic if not downright impossible. Dozens of conflicts can still mean you can play the game, but its hard to tell what wins over the other, even when you manage priority loading; c) I think Radious campaign difficulty is easier, but on battle difficulty I think its simply different (different stats, abilities, etc.), that is also related to your first question a)I'm sure someone more expert with Radious will be more helpful.yeah it was my first R2 Mod too. Thanks friend, Butan, for you answer. Though was very short but it gave me some considerations.well i and more like me still are gratefull of your help Dresden or any other experts about this subject. DeI, hands down.
Much harder, much more historically focused, more diverse. Nothing wrong with Radious' work, on the contrary there are many good thiings, just an easy decision for me personally.And I don't understand why people keep thinking that you can magically use mods that alter the same things together without problems. Must a be a generational thing. Well yes i know DeI is much more greater and more extended and more detailed and its not compareable to radious.but as i said, i only told about 'AI' and the oether 'Difficulties'. I know about historical accuracy and challenging fact but i only want to focus about AI both in battle and campaign, but specially campaign.this food and squalor thing in DeI keeps me in mind if only AI of both dont have difference or radious be better i will sacrifice historical accuracy names realistic and details. Because i really cant play DeI (specially on Hard, havnt tested Normal i dont know its good or bad, i need challenge, but fair challenge) its extremely hard specially for me i am not englishspeaker and its hard for me to know what to do and what not, unlike i was very expert on Rome1 medieval2. But since shogun and R2 its got complicated specially food and squalor thing really annoys me.so now.
The AI matter is my point here. I really want a challenging AI at campaign and battle im tired of winning with Total Warbut if the DeI AI is better (after you say it is or not) is there anything to make food and squalor a little bit easier?
AI itself can't be changed in matter of battle mechanics.Last time I played Radious it felt a bith arcadish to me. Battles were close to be last man standing, barely any moralbe breaks.Food and squalor are not the same in vanilla and DeI.
There are reasons for the change they made and those are reasonable. An army doens't just exist, but needs food, literally tons of food each day.DeI and Radious can't be used together. Even if it is running, there are tons of conclicts and even if those are overwritten by mod manager, you basically put two things together which both have complete different intentions. Thanks alot again friends.well i got my answer i think. (if dresden would post about this too would be nice).the one other thing that radious is better is units packs.
DeI is concentrated on hellenics and Romans and at last carthage, since for example parthia growed to an empire i saw very lack of units in many minor factions or better say specially the minor factions that grew alot in history.but just one thing as i said: but if the DeI AI is better is there anything to make food and squalor a little bit easier?any way or modding something? Just a little easier not much. For example if a simple low building requires 5 food it require 2 food. I think that is a little more close to ration and fun both balanced.
Because if the things like food should be this much accurate so other things should be as it does not exist in the game, not the modding only, but it has relevance to other things that have been accurated.and the other thing is difficulty. I dont know whats real difference between Normal and Hard.
Is there anything that bonuses AI with hard? Because the radious's and vanilla one does that in VH & L.
So??thanks again. But just one thing as i said: but if the DeI AI is better is there anything to make food and squalor a little bit easier?If squalor is your main issue than you should rush the appropriate tech that lets you pump out dignitaries as they deal with religion. Your generals also has a patrol stance that reduces squalor and can be pretty cheap and effective to do, I know on my roman campaign the cheapest general unit is like 100 denarii which I think is pretty damn cheap with how things are right now. Also, don't park your generals in settlements as they will (in most cases) give you squalor (feel like that needed to be said since you seem new).
Aaaaaaaand don't go for slaves its not worth it and really stupid to do.I don't really get the food bit since that is pretty easy to maintain. All you do is set up farms on every minor settlement and that's basically it.The main reason for squalor is because of religious differences and there isn't many ways to deal with it.
If you go down the religious tree of buildings the first one gives you a bonus influence of +2 of whatever your religion you have, but after that tier you get an option of 6 or so different religious buildings and only 1 or 2 actually gives off any religion which I think is pretty dumb like how is a shrine of eshmun(carthage temple) suppose to give me 2 foods and 2 on happiness if no one believes in the damn religion? All religious buildings should have a base bonus of +2 to religion that would help alot with squalor. If squalor is your main issue than you should rush the appropriate tech that lets you pump out dignitaries as they deal with religion.
Your generals also has a patrol stance that reduces squalor and can be pretty cheap and effective to do, I know on my roman campaign the cheapest general unit is like 100 denarii which I think is pretty damn cheap with how things are right now. Also, don't park your generals in settlements as they will (in most cases) give you squalor (feel like that needed to be said since you seem new). Aaaaaaaand don't go for slaves its not worth it and really stupid to do.I don't really get the food bit since that is pretty easy to maintain. All you do is set up farms on every minor settlement and that's basically it.The main reason for squalor is because of religious differences and there isn't many ways to deal with it. If you go down the religious tree of buildings the first one gives you a bonus influence of +2 of whatever your religion you have, but after that tier you get an option of 6 or so different religious buildings and only 1 or 2 actually gives off any religion which I think is pretty dumb like how is a shrine of eshmun(carthage temple) suppose to give me 2 foods and 2 on happiness if no one believes in the damn religion?
All religious buildings should have a base bonus of +2 to religion that would help a lot with squalor./Ithanks for the notes. Will try although its so much confusing. Because i mean generally not for some cases.i dont know why some buildings for example simple Farms and religious buildings as you said its so much stupid to have squalor, most worst to have the more squalor in higher levels. The buildings must have squalor that will produce something dirty or anything will connect with squalor not every building!! Dont know why DeI team did not remove silly CA squalor systems. The reason why Radious has more units is because he adds whatever he think is cool, which they are and well made aswell.
Besides DeI are not done reworking all factions so the eastern ones will eventually with version 1.1 get more units. There are submods that decrease the squalor and makes PO easier. Dont know if it has been updated but Im sure it willwell i dont agree with you. Radious's units are so much accurate and historical and widened.
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DeI & Vanillaunits. Lets saay for example Parthian Cataphracts, are the most rediculous units. While the historical was not and inverse they were very very powerful and shocking and the main reasons of Parthia and later Sassanids to win against hellenics and romans.if anything of DeI be better against radious, its units are not.and i searched for the submod you said, i found nothing! Do you have any direct link or anything i will be grateful.
Well i dont agree with you. Radious's units are so much accurate and historical and widened.well. No, i dont think so especially the AoR system made me play DeI again because of the units tbh.also Radious and DeI have two different 'playstyles'.
DeI is more tactical and Radious more arcadish. I played a lot of Radious and i really liked the units and the battles (and i agree with you they are very well done but they are for sure not more historical than DeI units ). Some of them have equipment like there is a full unit full of 'generals' which would mean they would consist purely of the elite of the society of this faction. And i dont think thats historical at all.and the squalor system for DeI was especially made for gamers who want the challenge to build an empire with its downsides and struggles. Just try playing Radious on Legendary, after you got a few provinces its starting to get easier and easier and not sometimes harder like in DeI and thats exactly the point what many of the old TW veterans were waiting for. DeI and Radious are just different Mods with different goals and i think you should respect that.there are a bunch of submods in the submods section where you can download mods for lower PO created by buildings, reverse the PO malus on armies garrisoned in cities or make the battles faster.