Mount And Blade Troop Tree

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Mount And Blade Troop Tree 5,8/10 9994 reviews
  1. Mount And Blade Pendor Troop Tree

This source kit is a modmerger 'plug in' that will add an automatically generated graphical troop tree to your reports menu. This work is done based on the initial work found in Custom Commander by Rubik, but was rewritten to dynamically create the trees. There are a few limitations that should be noted. Oct 25, 2015 - Troop Tree. « on: August 07, 2010, 05:10:22 AM ». Just a simple troop tree. MOUNT & BLADE: WARBAND TROOP TREE v1.127.

Contents In the North, the mountain tribesmen began raiding the heartlands of Pendor. Embolden by their success and the lack of response from the Knights of the Realm, they struck even deeper and soon this led to the siege to Rane.The Earl of Rane sought help from the nobles of the land, but the schemes of the powerful found reasons not to come to his aid. Many Northern Lords, banded together and formed a small army that marched to defend the city from the onslaught of the northern Mystmountain warriors.The battle was bloody and fierce, and in the end, the siege was lifted, and the barbarian tribesmen and their shaman leaders, routed back to their mountain homes. The Northern Lords, who fought so valiantly that day, decided to establish a knighthood order, the Order of the Dragon, comprised of the valiant warriors who defended the city.News of this new order was not well received by other knighthood orders or by the nobility to the South. They demanded that the Order of the Dragon be disbanded which in the minds of the proud warriors of the North, was an unforgivable insult to their valor. The scorn of other established knighthood and the lack of support to route the invaders from Rane prompted the Northern Lords to break ties with the southern lords and declared themselves an independent Kingdom: The Kingdom of Ravenstern.Nowadays, the Kingdom of Ravenstern sits on the southern slopes of the impassible Cloudmist Mountains.

They are a hearty, proud peoples having adapted to the harsh Northern climate. The of Ravenstern is, the great grandson of King Gregory I, who led the final charge that drove the shaman of the northern barbarians back into their homes in the Cloudmist Mountains. Every since that battle, Ravenstern has been tested by constant raids and sorties from these bloodthirsty clansmen.The Lords of Ravenstern are fearsome warriors, yet they are quite proud and very individualistic. There is a strong underlying culture of competition among these peoples that makes them outstanding individual warriors, though in groups they tend to be undisciplined. The Knights of the Order of the Dragon, the cream of the Ravenstern nobility, are to be feared in combat.

Like most of the other Knighthood Orders in the realm, these Knights do not swear allegiance to any noble, but rather travel with the Lords of the realm when it suits them.The the kingdom is King Gregory's sister, a valiant that was named by her father a lawful heir. However, Gregory persuaded the kingdom that a woman cannot rule the North Kingdom and took the throne.OverviewRavenstern has earned the reputation of having the strongest archers of the five main kingdoms, though another faction ertainly has a case with the units utilizing the and the from the. Even though the are much better trained, the new weaponry that these received is better than the of the Ravenstern soldiers. That said, Ravenstern's archers are easier to train and are far more widely seen than the elite D'Shar foot archers, and without question are the faction's greatest strength. The fact that and also have a tendency to appear on the battlefield for the kingdom means that their enemies often simply get shafted before getting to the bowmen.Ravenstern infantry is both deadly and tanky, performing well on the battlefield. Cannot match man for man, they are more durable than and have better melee equipment than.

Mount And Blade Pendor Troop Tree

They are also easy to train, can hold the line effectively with their shields, and possess axes capable of shattering enemy shields. Backing up the Kierguards with raw damage are the - noble heavy infantry worth their price and time to train.On the other hand, Ravenstern is more mid-tier in cavalry. Their specificially is best saved for light duty, as they possess bad horses and poor equipment, and are no match for heavier horsemen. That said, are good, superior to both and, specially thanks to their heavy armor, long lances that allow deadly charges, and then also performing well with their swords. They can't match, but they can do well regardless.

Are also very good at what they do, spraying arrows about the battlefield, though they should try to avoid a melee engagement. Paired together, Ravenstern's Knights and Mounted Rangers can't quite match the team-up of the heaviest D'Shar and, but can hold their own for a suprising amount of time. Are also decent medium cavalry, but are more useful if held back and enabled to be promoted to better units. Ravenstern's cavalry does get support from the and, both of which are guaranteed to spawn in Ravenstern. Should the spawn as well, this only helps. In the North, the Mystmountains, in the South-West, the Fierdsvain, in the South, the Kingdom of Sarleon and in the South-East, the Jatu plains. Knighthood OrdersThe is the Kingdom of Ravenstern's main order, being established for sure in and with a 30% chance to be as well in the kingdom's capital,.

Other orders established in this kingdoms are the (30% chance in ), the (always in ) and the (50% chance in ).The order of the Dragon is the of the Kingdom of Ravenstern, meaning that a Knight of the Dragon is added occasionally to every lord belonging to this culture. Has Knights of the Dragon as his household troop, and has Dragon Drakes.ReinforcementsThese are the recruiting patrons all lords and walled fiefs attached to the Ravenstern culture will follow (ordered by tier):Commoners.

1-2. 1-2. 1-2. 2-5.

4-8. 3-6. 3-6. 2-5. 2-5.

2-5. 2-4. 2-4Nobles.

2-3 (was 1-2 before 3.9). 1-4 (was 1-3 before 3.9).

2-5 (was 2-4 before 3.9). 2-5. 0-1Troop trees CommonersTierName1st2nd3rd4th5th6thYou may also see in 's army. They are Ravenstern's.may upgrade further to if you meet the special requirements. LordsThe Kingdom of Ravenstern has 20, these being:.Note: the ones in bold are, meaning they will have fixed higher values every game, some of these will even have Household troops.CitiesThere are 4 within this kingdom, these being:. (capital).Castles9 protect this kingdom, these being:.

(50% chance of having ).LoreTo the north, the Kingdom of Ravenstern sits on the southern slopes of the impassable Cloudmist Mountains. They are a hearty and proud people well adapted to the harsh northern climate. The people of Ravenstern were once members of the great Kingdom of Pendor, and once that fell, continued to serve under the crown of Sarleon. However, in 199 the Mystmountain clans united and launched a massive invasion, leading to the siege of Rane. The earl of Rane sent pleas for help to the Lords of the nation; however, the southern Lords refused to answer the call to arms. The northern lords banded together and came to the aid of Rane, breaking the famous siege and decisively routing the.Following the siege of Rane, the Order of the Dragon was formed in honor of the bravery of the warriors of Rane and as a nod to the Dragon rumored to have come to the defense of the city through the hero, Cliff McManus. Those who fought with distinction in the war were offered a place in the Order.

The Southern Lords, angered at this, quickly moved to have the Order disbanded, as it was not in the Validus Charta. The Lords of Ravenstern considered this a grave insult to the bravery and sacrifice of their esteemed warriors and seceded from the Kingdom of Sarleon.

Thus, the Kingdom of Ravenstern was born. The Knights of the Order of the Dragon, the absolute elite of the Ravenstern Nobles, are one of the most fearsome units to engage on the field of battle. Unlike most of the other Knighthood Orders in the realm, these Knights do not swear allegiance to a certain noble but accompany the Lords of Ravenstern if it aids their Order's cause. Upon the coronation of a new King, the Grandmaster of the Order gives the King a great blade:, in lieu of an oath of loyalty. This ceremony acknowledges the continuing support of the Order of the Dragon to the Kingdom of Ravenstern.Ever since that battle, Ravenstern has been tested by constant raids and sorties from these bloodthirsty clansmen. The Lords of Ravenstern are fearsome warriors, yet they are quite proud, stubborn and individual. There is a strong underlying culture of competition among these people that makes them outstanding warriors though they sometimes lack the discipline needed for military order and drill.

The ruler of Ravenstern is King Gregory IV, the great grandson of King Gregory I, who led the final charge that drove the shaman of the northern barbarians back to their hide in the Cloudmist Mountains. Ravenstern cling to the memories of this great campaign and it is from this which their famous resolve and great martial ability stems.Commentary on Ravenstern'Like a dragon defends its lair, the soldiers of Ravenstern defend her against all those who would deny our independence.' -King Gregory IV of Ravenstern'I’ve heard it said that a dragon defends Ravenstern.

I bet it is just a dragonfly.' -Archer of Sarleon'I have a grudging respect for the men of Ravenstern; they stand as a bastion before the barbarian hordes, and we all know too well that burden.' -Fierdsvain Veteran Warrior'Ravenstern men are hairy. Ravenstern women are hairy. Ravenstern men wear skirts. Ravenstern women wear skirts.

Both live in the icy north; I therefore conclude that the population of Ravenstern is just a bunch of girls.' -D'Shar Lord'The real reason that the people of Ravenstern took to the northern mountains was that it is about as far from the Empire as one can get in Pendor, plus the fact that we don’t much like the cold.' -Empire Legionnaire'The Mystmountain host will march again soon, but this time there will be no saviors of Rane.' -Mystmountain Warrior'As I was traveling through the icy mountains of Pendor, I met an elf. She was shy and always had a tear on her eye and she said: I cry because I'm sad.

I'm sad because the snow reminds me of my friend; he also likes to cry, and from his final moments he smiled at me and gave me all these gems. He said that these gems are part of him. The gems were like snow: crystal blue and clear as could be; gentle and white like the snow, like my friend.' -Old Man of Al-Aziz.

North - fast archers with reduced range. Use hold fire, volley fire, hold fire and keep them out of the fight. Halberds are amazing vs southron calvalry and they will be the bulk of your army.Riverlands - two handed swords and cool helmets are what set them apart. Strong foot + armoured cav.Ironborn - these guys are the underdogs of Westeros. If this game was true to the war of five Kings, they would do a lot more than they seem to in game. Unfortunately, Winterfell has a garrison and the western shore has few harbours to land on.

There's not enough fiefs to go around and unless you help them take Moat Cailin, they'll probably waste their army on Barrowton and end up getting whooped soon after by the North/Riverlands. Challenging nation to side with, as ocean battles can be frustrating.Sisters - what to say about these guys. I loved their archers' armour in 2.0 but due to locked diplomacy idk what they actually do in war on their own. Strong foot, good archers and weak cav. Many goods sell for high price in Sisterton so don't ignore them completely.Vale - cav and longbowmen.

Seriously ignore their foot. 70/30 split cav/bows and charge through the longbow lines with your horse for Swadian flashbacks. No good reason to join them, though. They'll never go to war unless you're the one attacking them. I would choose the Vale more often if not for the locked diplomacy.Westerlands - Varied foot, armoured Longbows and heavy Cavalry.

Why is all of Westeros the same. Many Lords and many fiefs, war on all sides and you can be sure they'll give you some border town south of the rush, everyone's favourite place to burn to the ground.Dragonstone - if you like your army to wear robes and silly helmets and you worship the Lord of light but don't feel like moving to Essos, these are your guys.

Join another nation, incite war with the Vale, join Dragonstone and take Gulltown, Saltytown, Corpsepool and Duskendale for 5 super close cities. Spitting distance from Pentos who can turn into a powerful ally if they don't fall to Myr/Norvos.Stormlands - hammers, starting area and way too many trees. I dislike their colours, so I've never joined the Stormlords.Reach - weak early units. Even their pikes are weak vs cav.

Once you upgrade enough and get to their Armoured Archers and heavy pike wall composition, they are one of the stronger Westerosi factions. I love their armour, hate their map location.Dorne - makes you wish they didn't have only one troop tree worth following. Good for a full mounted army but don't expect to just charge all and win. Two cities close to each other, which would be good if you didn't have to invade Essos for a third or risk a land war with the marcher Lords for a city miles away from your others.Where Westeros is a land of options, Essos is a place for specialization. Here you'll find one or two really good unit types per nation and the other will be lacking.Lys and Tyrosh - I have no ideas.

They always get wrecked by their neighbours but I'm sure they could be strong with more fiefs and under your command.Volantis - Cavalry. Born with a lance in their hand. The mounted archers would be good but camels and no upgraded version. 100% mounted and charge all will often win on favourable battlefields vs Essos nations.Myr - xbows that double as infantry.Norvos - Axe chuckers that are placed in archers but I usually put them in the van.Pentos - heavy armour and maces.Qohor - mace infantry and lancers.Lorath - pavises and bastard swords. God awful archers.

Few fiefs but few Lords. I like bringing northern archers and joining up here prior to the Targ invasion for moderately safe fief income and RtR from peace treaties.Braavos - I'm not sure their swordsmen know how their swords work.Sorry for the long post but I loved playing 2.0 and have most of my m&b hours split between Floris and ACoK. Some of this might not be 100% as I havent played a lot of 2.2 but mostly it's stayed the same.

FYI Targaryen is my favourite faction. Now, if you wanted to pick and choose from each faction and bring those troops to a fight then here is what I would go with.For a 120 man party I'd go with:14 Companions outfited in plate armor and heavy plated horses with hammer, shield, and bow and arrow.

They aren't horse archers though so don't use them that way.20 Myrish Elite Halberdiers.20 Vale Sergeants.20 Elite Sistermen Retainers.40 Dornish Veteran Achers.5 Reach Heavy KnightsIMHO the Myrish Elite Halberdiers are the best spear troop in the game. They wear heavy plate armor and their weapon has crush through and bonus against sword. They can also brace their halberds to destroy enemy charges when going against factions like The Reach who are heavy horse dependent.Vale Sergeants do piercing damage with their maces and have heavy plate armor and decent stats. I think they are the best heavy infantry with shield in the game.Sistermen Retainer carries the War Cleaver which also has crush through.

Enough said.The Veteran Dornish Archer carries the Recurve bow and has 5 to powerdraw. While these bows are slightly less poweful than the longbow they are considerably faster. In a defensive siege battle (where they don't run out of arrows) these archers will destroy everything. In field battles you'll have to turn off their fire to prevent them from running out of ammo, but other than that they will do a lot of damage for you and at a faster rate than Longbows. Also, they are more accurate than flatbows and short bows.

Mount And Blade Troop Tree

ImHO the best bow in the game.The 5 knights to run down enemies or harass archers or to act as a screen for your archers against enemy cavalry.